![]() ![]() Have you ever had the following experience? Takes practices to get the most use out of it. It helps to have a Wacom graphics tablet, but it isn't something that's strictly necessary. Brush over the surface of your model to normalize the mesh.You can change the brush size (radius) and strength (opacity) under the brush tab. Under the Sculpt Parameters tab, choose the relax brush.Hold down the right mouse button until a menu appears, and choose Paint -> Sculpt. ![]() Select a polygonal object (must be in object mode).The relax tool can be accessed as follows: If your organic models have a lumpy, uneven appearance, try giving it a once over with the relax brush. The relax brush attempts to normalize the surface of an object by averaging the spacing between vertices but doesn't destroy the silhouette of your model. Although Maya doesn't (yet) have a true sculpting tool-set, there are actually a few basic sculpting brushes, the most useful being the relax tool. Beginners to organic modeling have a tendency to end up with “lumpy” models when they turn smoothing on.
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